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Combat Tables - To Hit

This page covers all to-hit modifiers and hit location tables.


Attack Modifiers

Aim Time Modifiers

Category Variant Range_Yds At0 At1 At2 At4 At6 At8
Pistol Short 5 + .5L 0 2 3 - - -
Pistol Medium 10 + .5L 0 2 4 - - -
Pistol Heavy 15 + .5L -1 2 4 +5 - -
Pistol Custom 17 + L 0 2 4 +5 +6 -
Pistol Heavy Custom 18 + L -1 1 3 +4 +5 +6
Carbine & SMG Short w/Stock 30 + L -3 0 2 +4 +5 -
Carbine & SMG w/o Stock 10 + .5L -2 0 2 - - -
Carbine & SMG Long w/Stock 40 + L -4 -1 2 +5 +6 -
Carbine & SMG w/o Stock (long) 20 + .5L -2 0 2 - - -
Rifle w/ Stock 50 + L -5 -1 2 +5 +6 +7
Rifle w/o Stock 30 + L -4 -1 2 - - -
Rifle Bipod 70 + 1.5L -7 -3 0 +3 +6 +10
Rifle Sniper 60 + 2L -6 -2 0 +3 +6 +8
Rifle Sniper on Bipod 120 + 3L -10 -4 -1 +3 +7 +13
Rifle Heavy Sniper 30 + 3L -13 -6 -2 - - -
Rifle Heavy Sniper on Bipod 200 + 5L -16 -6 -2 +2 +7 +12
Shotgun Pistol Sawed-Off 10 + L -2 0 2 - - -
Shotgun Scatter Gun 10 + L -3 0 3 +4 - -
Shotgun Pistol Grip 30 + L -3 0 2 - - -
Shotgun Bullpup 40 + L -3 0 3 +4 - -
Shotgun Combat W/ Stock 40 + L -4 -1 3 +4 - -
Shotgun Long Barrel 50 + 1.5L -6 -2 3 +4 +5 -
Sight Options* Aim Point 0 0 1 2 +2 +2 +2
Sight Options* Scope Low Power 0 0 1 2 +3 +3 +3
Sight Options* Scope High Power -1 0 1 2 +4 +5 nan
Sight Options* Laser Sight +1 2 2 2 +2 +2 nan
Sight Options* Advanced Aiming System -1 2 3 4 +5 +6 nan
Sight Options* Gun Camera 0 1 2 3 +3 +3 nan
Sight Options* Smart Gun +3 3 3 3 +3 +3 nan
Machinegun* SAW 60 + 2L -6 -2 0 +3 - -
Machinegun* SAW on Bipod 100 + 3L -8 -3 1 +5 +7 -
Machinegun* MG 50 + 2L -8 -3 0 +2 - -
Machinegun* MG on Bipod 120 + 3L -10 -4 0 +4 +6 -
Machinegun* MG Steady 80 + 3L -6 -1 1 +2* +3* -
Machinegun* HMG on Tripod 200 + 4L -18 -4 -1 +3 +4 -
Machinegun* HMG Steady 75 + 3L -8 -2 0 +2* +3* +4*
GL, RL, & RC* GL 75 + 3L -6 -3 0 +1 +2 +3
GL, RL, & RC* Rifle Borne GL 60 + 3L -9 -4 -1 0 +1 -
GL, RL, & RC* Rifle Borne RC 100 + 4L -9 -4 0 +2 +3 -
GL, RL, & RC* Tube Type (RPG) 120 + 4L -12 -5 -2 0 +2 +3
Armor Borne Main 400 lbs. + 300 + 5L -30 -12 -4 -2 -1 0
Armor Borne Heavy 200 lbs.+ 250 + 5L -18 -5 -2 +1 +3 +5
Armor Borne Heavy 1 Handed 160 + 4L -24 -8 -3 0 +1 -
Armor Borne Med. 100 lbs.+ 200 + 5L -12 -4 0 +3 +5 +6
Armor Borne Med. 1 Handed 100 +4L -16 -5 -1 +1 +3 +4
Moto Turrets Main Turret as weapon -10 -4 -2 0 +4 +10
Moto Turrets Heavy Turret as weapon -8 -2 -2 +1 +5 +10
Moto Turrets Med. Turret as weapon -6 -1 0 +3 +6 -
Moto Turrets Light Turret as weapon -4 0 3 +6 - -

Called Shot Modifiers

Diameter Modifier
2 in. -12
6 in. -8
1 ft. -5
2 ft. 0
4 ft. 3
8 ft. 8
15 ft. 15

Gun Size Modifiers

Condition Modifier Recoil
Gun too big for shooter -2 1
Auto gun too big for shooter -4 1.5
Gun way too big for shooter -4 2
Auto gun way too big for shooter -6 2
Unfamiliar weapon type -2 0.5

Location Modifiers

Location Modifier
Eye -16
Head -8
Neck -12
Chest -5
Hand -10
Arm -6
Foot -9
Leg -4
Small Pistol -12
Medium Pistol -9
Large Pistol -7
SMG or Carbine -5
LongGun -4

Multiple Locations

Locations Modifier Die_Roll Result_Ranges
Head, Shoulder, Arm -4 D8 1-2, 3-5, 6-8
Head, Chest, Shoulder, Arm -3 D12 1-2, 3-6, 7-9, 10-12
Head, Chest, Shoulder -4 D10 1-2, 3-6, 7-10
Chest, Shoulder, Abdomen -3 D10 1-4, 5-7, 8-10
Abdomen, Leg -3 D8 1-4, 5-8

Movement Modifiers (Target / Shooter)

Speed_ft_per_sec Target_sideways Target_inline Shooter_running Shooter_in_vehicle
2-5 -2 0 -1 -1
6-10 -3 -1 -3 -1
11-20 -4 -2 -5 -2
21-30 -6 -3 -8 -3
31-60 -8 -4 -12 -4
61-90 -12 -6 -16 -6
91+ -16 -8 -20 -8

Position Modifiers to Hit in Ranged Combat

Condition Shooter position Target Position
Treacherous Ground -(Combat Lvl Skill - Level of Treacherous ground) (Target Dodge -- Level of Treacherous ground)
At Side -4 -1
At Back -10 +1
Flying -2 Moving Target
Falling -4 Moving Target
Hi ground or above +1 -1
Prone +1 -4
Kneeling none -2
Sitting none -3
Engaged in Melee -5 for Pistol/ -10 for SMG/ -15 with LongGun -2 per attacker
Under Suppressive Fire -(Combat Lvl Skill - Level of Suppressive Fire) (Target Dodge -- Level of Treacherous ground)
Multiple Targets in same round -1 per target nan
Blind -4 also O aim time +1

Position Modifiers to Hit in Melee Combat

Condition Attacker position Target Position
Treacherous Ground -(Combat Lvl Skill - Level of Treacherous ground) nan
At Side -3 2
At Back -6 4
Flying -2 -2
Falling -4 -4
Hi ground or above +2 -1
Prone -5 6
Kneeling -3 2
Sitting -2 2
Multiple Targets in same round -1 per target nan

Range Modifiers (Optional Rule)

Range_Category Hit_Mod FA_Hits Damage
Range - 2xR -4 A/A 90%
2xR - 3xR -8 A/A 80%
3xR - 4xR -12 1/3 70%
4xR - 6xR -16 A/A 60%
6xR - 8xR -20 1/5 50%
8xR - 10xR -24 1/6 40%

FA Shots Per Round and Shotgun Modifiers

Entry Modifier
5-9 1
10-14 2
15-19 3
20-29 4
30+ 5
Buck Shot 2
Bird Shot 3
Flachette 4

Firing Weapon One Handed

Type Semi_Auto Three_Round_Burst Full_Auto
Pistol - -1 -2
Carbine & SMG -1 -2 -4
Rifle & Shotgun -3 -4 -6
SAW -4 -5 -8
MG, Hv. Rifle & GL -5 -6 -10

Hit Locations

Hit Location Table (Human/Character)

Location Die_Roll Damage_Mod
Head 1-2 x3
Chest 3-6 x2
Shoulder 7-9 x1
Abdomen 10-13 x1
Arm 14-16 x0.5
Leg 17-20 x0.5

Vehicle Hit Locations

Location Die_Roll Damage_Mod Effect
Occupant 1-3 Reroll Roll character hit location
ECU/Controls 4-6 3x Targeting/navigation Impared
Engines/Turbines 7-9 2x Power/speed reduced
Wheels/Stabilizers 10-12 1x Manueverability reduced
Cargo 13-15 1x Cargo/Equipment Possibly damaged
Body 16-20 0.5x General Structural Integrity

Mech Hit Locations

Location Die_Roll Damage_Mod Effect
Pilot Head 1 3x nan
Pilot Torso 2-3 2x nan
Pilot Shoulder 4 1x nan
Pilot Abdomen 5 1x nan
Pilot Arm 6 0.5x nan
Head Mechanical 7-8 3x to armor nan
Torso Mechanical 9-12 2x to armor nan
Arm Mechanical 13-15 1x to armor nan
Leg Mechanical 16-18 0.5x to armor nan
Weapon Hit 19-20 1x to Weapon nan

LandMate Power Armor Hit Locations

Location Die_Roll Damage_Mod
Driver Head 1 3x
Driver Torso 2-3 2x
Driver Shoulder 4 1x
Driver Abdomen 5 1x
Driver Arm 6 0.5x
Head Mechanical 7-8 3x to armor
Torso Mechanical 9-12 2x to armor
Arm Mechanical 13-15 1x to armor
Leg Mechanical 16-18 0.5x to armor
Weapon Hit 19-20 1x to Weapon
Leg Mechanical 18-19 1x to armor
Weapon Hit 20 1x to Weapon